Here’s a short animation of Electremedia logos.
How it was made –
Software: 3DS Max
Effect: Particle system using object substitution.
Rendering: I had to replace the reflective / transparent texture with a flat one, and reduce all indirect illumination and final gather settings to obtain a 200 frame animation rendering in around 12 hours.
System: Intel Core i7-3630QM CPU @ 2.40GHz, 16GB RAM, Nvidia GeForce GT / 650MB, 2GB, Windows 8, 64-bit.